Isle of Arrows 箭箭群岛 for Mac Mac版 Mac游戏 中文 Mac原生游戏
Isle of Arrows 箭岛是一款结合了桌面游戏和塔防的游戏,你需要在不断增长的土地上放置随机抽取的图块来构建防御。 图块放置与塔防:《箭岛》是独特的游戏类型组合,为塔防公式添加了新的策略性解谜元素。 Roguelike 结构:在每个战役中,随机生成不同的图块、敌人、奖励和事件。完成战役可以解锁新的游戏元素。 模式和修改器:各种游戏模式、行会、修改器和挑战使每次游戏体验都独一无二,并增加了无限的可重玩性。 《箭岛》提供几乎无限的可重玩性,它结合了塔防与随机抽取图块的机制以及 roguelike 元素。这不仅需要你进行规划,还需要在每一步都调整策略。仔细考虑每个图块的放置位置! 图块的顺序和类型是随机生成的,但每隔 X 个图块,你就能保证抽取到一定数量的炮塔、道路和建筑物。这模仿了许多桌面游戏中的“运气抽签”机制,使《箭岛》独树一帜。
Steam 玩家评价:
“The game is fun to play with a lot of content; sadly, I cannot unlock any of them for my first 3 hours of the game.The following opinions are entirely my personal opinion and maybe because I suck, but here’s what I think:I love the idea of building and arranging the path and the island itself, but the whole experience is primarily affected by RNG, affecting me too much.For example, the “legendary tower” from the start may spawn in a completely different position that will not help you for the first several turns. It can give you a direction for future developments, but the development depends on RNG, too, since the blocks are provided to you randomly.Speaking of the island’s development, it is also sometimes unpleasant. It does feel very achievable if your plan of a specific layout success, yet sometimes it is nearly impossible if your plan involves roads that expand outside the island since the number of blocks that gives you the ability to build outside the island is almost impossible to get, except by RNG. Again, since all the tiles you get are random, you don’t even know whether your plan will come to work.Another example of the bad influence of RNG is some bonus. Such as “Get a random Bombard tower,” “Expand the island randomly,” and “Get a random fishing hut.” I was expecting the “random spawn” of a bombard tower to mean something like “a random spot besides any roads,” but I was wrong. It was completely random, three tiles away from the nearest road, making it useless. Again, we can use that as a direction for future developments, but I assume those bonus cards should act like an “instant reward” instead of a “future blueprint,” which should be given at the start of the game. The level of RNG from those bonus cards nearly pisses me out; not saying many of those cards are completely useless in some games, for example, when they offer me to “reduce the ammo reload time of dart tower” when I have nearly 0 dart towers in play(by the way, dart towers are my favorite type of tower in-game), or when they offer me those quarry buffs. Still, I have no idea whether I will get any of those shortly.Here are my suggestions:Reduce the level of RNG when players are picking tiles.Give the players more power to expand their tiles outside the island, as well as give them more power to re-organize the existing blocks.Let water tiles be compatible[\b]; one water block should not conflict with another. This is the most urgent change to the game imo.” – Touhou“怎么说呢,Demo我就玩了挺久…这游戏特别对我口味,完全没剧情,然后又有点难,挫败感蛮强的。(难道我是抖M?!游戏性上其实比较像小时候玩的那种超级水管工之类的拼管道来推进塔防工程,但随机性非常大,哪怕提前规划好道路出不来你想要的路和攻击塔也很难受。不过其实第一次没过关也问题不大,跟卡牌游戏一样这游戏死了会解锁新卡牌啥的。” – Akijin
“难度偏高,塔不能升级只能靠延长路线然后造更多的塔,但是有时候模块不是想要什么就能来什么没中文翻译,但是问题不大,没有什么特别难理解的东西,就算看不懂也可以去试错希望有同一种防御塔合成升级之类的机制” – 1184845144
“内容略少,但是画风很不错,翻译有点问题,不过画风很不错,数值做的不太好,但是画风很不错。美术组上大分系列。” – 蓝
游戏名称:Isle of Arrows(箭箭群岛)
类型:策略
版本:1.1.4
开发者:Gridpop
发行时间:2022年9月8日
界面语言:英语、德语、西班牙语、简体中文、法语、日语
语音语言:背景音乐
测试平台:macOS Sonoma, MacBook Air (M1, 2020)
游戏截图:
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